Co-Founder and VP of Product Engineering
Bruno Fonzi is focusing to build state-of-art cross-platform solutions for Lanica, working with game interactive developers and partners worldwide. He brings his entrepreneur and passion building games and rich interactive applications for mobile, web and desktop.
Bruno comes from PLAYSTUDIOS the developers of myVEGAS social networking casino platform, partners of MGM and Activision Blizzard. He also served as VP of Technology in North America for Interactive Pioneers, fka Powerflasher, a developer leader of FDT, an Eclipse based IDE for interactive and flash game developers. In his previous years, he worked with Carlos Icaza and Doug Benson at Adobe, as part of the Mobile and Device Business Unit, where he led a worldwide team of engineers, responsible for product development of the mobile authoring software applications and services. This effort included Device Central, part of Adobe’s Creative Suite strategy to support Flash and HTML based applications on mobile handsets and devices after Adobe’s Macromedia acquisition.
He is currently also a Start-up Advisor for Use It Better, a cloud based Player Experience Analytics service for game developers, and Commodore at CODAME, a team of Creative Designers & Developers, running not-for-profit events to inspire, incubate and support artists, technologists and designers. Including annual CODAME ART+TECH Festival in San Francisco, pushing the boundaries of hardware, software, and physical/digital mediums with an emphasis on artistic expression and creativity to celebrate the intersection of Art and Technology.
You can follow Bruno at @BrunoFonzi